IMPORTANT: If you are using the new Spot On Stage Manager, you no longer need the Stage Marker. Do not rez a Stage Marker and a Stage Manager on the same sim.
The stage marker is a device to help you with the correct positioning of your movers. It is a small pink triangle which you can place anywhere on your stage, under it or behind it even, and when you generate your Mover notecards, you will see two new lines directly under the #BEGIN NOTECARD line. These two lines tell the movers where they should go in relation to the marker.
You can even link the Stage Marker to your set and pick it up and rez your set later and the Spot On Movers will know where their start position is relative to the Stage Marker.
The Stage Marker is NOT needed with the Spot On Group Formation System.
1. Create your set. 2. Rez a Spot On Stage Marker in an inconspicuous place and link it to your set. It does not need to be the root prim. 3. Rez Spot On Choreography System Designer Rings, and design your routes normally. (Must use version 1.8 or higher!) 4. Save your routes into notecards, and put them inside your Spot On Movers (just like normal). 5. Remove or delete your Designer Rings and Waypoints. 6. You can pick up your Movers with your set (not linked) or you can pick them up separately. They will automatically jump into place when rezzed with your set / stage marker and you load your notecard. 5. Thats it!
Anytime you move your set, and then click "Stop" on the Spot On HUD the movers will jump to the correct starting locations, relative to the position of the set.
Some things to remember:
A stage marker MUST be owned by the same person who owns the designer ring and the movers being used.
If you pick up and re-rez your set, the movers will still be able to find it and move to the proper location.
Only rez ONE stage marker at a time (per owner). Other's stage markers will not interfere with yours.
Starting positions are stored per notecard. So if you have two notecards with different starting positions, the movers will jump to the correct starting position when you change a notecard (provided the notecards are named EXACTLY the same as the notecards in the Performance Director HUD.)
NEVER link your Movers together or to your stage.
A Simple Example:
Amy designs her set at her home property and will move her set to the theater on show day. She follows the instructions and has the Spot On Stage Marker linked to the set for her dance routine. She works out all the details of her performance at her house and is happy with it. She picks up her set and her Spot On Mover and goes to the theater.
Amy rezzes her set and her spot on mover on the stage but she finds she must adjust the set to get it perfectly in place on the stage. But now her mover isn't aligned with her set anymore, because she forgot to select it as well. But since she used a Spot On Stage Marker, Amy can just click "Stop" or load the notecard on her Spot On Performance Director HUD and now her Mover automatically jumps to the perfect position and is aligned with her set. Even if she rotates the set!
A Complex Example:
Betty is doing two dances in her show, and she designs them as two separate notecards in her Spot On Movers. She follows the quick start instructions and links a "Spot On Stage Marker" to her set. She rezzes design rings, and makes her first set, with 3 dancers, starting at the front of the stage. After she's happy with it, she makes her notecards from the Designer rings and puts them in her Movers, and calls the cards "act one." She creates her dance sequence and names it also "act one" in the Performance Director HUD.
She starts work on the next dance, and decides she wants the dancers to walk in from stage left for this one. So she rezzes a second set of design rings just off the stage and designs her routine. She saves these in notecards called "act two" and puts them in her Movers. She creates her dance sequence and names it also "act two" in the Performance Director HUD.
Now when Betty loads the "act one" card from her Performance Director HUD, the "act one" notecard is loaded in both the Performance Director HUD and her Movers, and the Movers automatically jump to the starting location for that dance, at the front of the stage.
When she loads "act two", both notecards are loaded and the Movers move to the locations off stage left.
Anytime Betty clicks the red "Stop" button, the movers jump to the starting location of the currently loaded dance.