SPOT ON CHOREOGRAPHY TOOLS
  • HOME
  • BLOG
  • COMPARE DANCE HUDS
  • COMPARE MOVER SYSTEMS
  • UPDATES
  • ANIMATIONS & TIMES
  • FAQ
  • FLICKR
  • YOUTUBE
  • Marketplace Store
  • SL STORE
  • Mesh Products
  • ACCESSORIES
W3.CSS

Group Formation System

Use the menu below to navigate through the Group Formation System documentation.

FEATURES QUICKSTART / HUD CONTROLS
Configure the Controller Recording and Playback Editing a Recording Designing Your Own Formations Advanced Features FAQ and Soul Train

QUICK START AND HUD CONTROLS

PLEASE READ THE BLOG POST ON HOW TO GET STARTED WHEN YOU'VE PURCHASED SEVERAL TOOLS:
"So you've bought several Tools, now what?"

QUICK START

1.  Wear your HUD.
2.  Rez the controller - the blue arrow - on the dancefloor or stage.
3.  Click REZ MOVERS on the HUD and select the number of dancers on the popup menu (3 to 10).
4.  Have your dancers sit on the Movers and invite them to your dance HUD.
5.  Click a formation on the HUD to begin!  

Comes with the pre-loaded formations and recorded movements for Soul Train line dancing fun!  View easy set-up video here.



COMPONENTS

Picture
HUD
The HUD tools are grouped in functional areas with the very top are being the system tools.   You will need to "wear" or "add" it from your inventory.  

CONTROLLER

Picture
Rez this to the floor.  You will need "rez rights" on the land.  
​Point the arrow in the direction you want to face and about 3 meters back from where you want the movers to rez.


HUD CONTROLS

LOCK, HELP and MINIMIZE / MAXIMIZE 
- RLV Lock will lock your HUD on you.  RLV must be enabled in your browser.
- HELP will take you to this website.
- MINIMIZE and MAXIMIZE your HUD on your screen.
Picture
REZ, DEREZ and RESET MOVERS
- REZ MOVERS - Select how many movers to rez from a pop up menu.
- DEREZ MOVERS removes all movers.
- RESET MOVERS will send all movers back to the start position and formation.
Picture

MOVEMENT CONTROLS
DIRECTION
Moves the group in the direction of the arrow to include straight up and down.  The center dot brings the group back to the start location without changing the current formation.  
Picture
DISTANCE
The distance the group will move when a Directional Arrow is clicked.  Default is 1 meter.  
Picture
FACING
The group will face forward (the default) during movement or turn toward the direction of travel.  
Picture
SIZE
The size of the group.  This determines how far apart the dancers are from each other.  Default is 1 meter.  
Picture
SPEED
The speed (in seconds) of travel when a directional arrow is pressed.  Click the + to increase, - to decrease speed.  
Picture
SLOPE UP or SLOPE DOWN
- Press SLOPE UP (left) or SLOPE DOWN (right) to move the group UP or DOWN while also moving in the direction of the directional arrow you choose.
- Press the SLOPE ON/OFF button in the center to turn it off.

Picture

ROTATION CONTROLS
ROTATE GROUP
Click the left or right arrows to rotate the entire group.
Picture
ROTATE FACES
Click the left or right arrow to rotate the direction the dancers are facing.
Picture
ROTATION SPEED
Click the + or - arrows to increase or decrease speed of the rotation.  
Picture

RECORDING AND PLAYBACK CONTROLS
You have the option of recording your movements for playback.  This works especially well with the Performance Director HUD.   See RECORDING for more info.  

Already loaded in your HUD are the recordings for 3 to 10 dancers for Soul Train.  View the easy setup video.

PLAY, STOP, and UNLOAD A RECORDING (macro)
- Press PLAY to begin playing a loaded macro.
- Press STOP to stop a currently playing macro.  
- Press UNLOAD to clear a loaded macro.


Picture
RECORD, GET and LOAD A RECORDING (macro)
- Press RECORD to begin and end recording.
- Press GET RECORDING to have the macro sent to local chat for you to copy.
- Press LOAD to choose a macro for play. 
Picture

FORMATIONS CONTROLS
FORMATION SHAPES
Press a shape icon to move the entire group into that formation shape.  
Picture
FORMATION PAGES
Left or Right Arrow pages through the 21 pre-loaded formation shapes.  There are three slots (A, B and C) which are for you to create your own shape designs but you can create many more!  

See DESIGNING to easily create your own design shapes.  
Picture

CHANGING THE CHANNEL
Wearing one HUD will control all controllers rezzed and this is fine for most cases.  More advanced users may want their controllers to behave differently and to do this, you must wear a HUD for each channel and edit the !! Configuration notecards inside the HUD AND the Controller. 

Directions to change the channel.  

  • HOME
  • BLOG
  • COMPARE DANCE HUDS
  • COMPARE MOVER SYSTEMS
  • UPDATES
  • ANIMATIONS & TIMES
  • FAQ
  • FLICKR
  • YOUTUBE
  • Marketplace Store
  • SL STORE
  • Mesh Products
  • ACCESSORIES